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Design Engineer

Firecrawl

🌍 North America 🏠 Remote ⏱ Part-time 💼 Mid-level 🗓 3 weeks ago

DESIGN ENGINEER

You'll own the look, feel, and experience of Firecrawl across our entire platform — from the core product UI to docs, playgrounds, and marketing pages. You take ideas from rough sketches to production-ready pages, and you ship them fast. If you care about motion, precision, and performance, you'll thrive here.

Salary Range: $160,000–$240,000/year (Range shown is for U.S.-based employees in San Francisco, CA. Compensation outside the U.S. is adjusted fairly based on your country's cost of living. You can explore how we calculate this here: https://www.firecrawl.dev/careers/compensation.)

Equity Range: Up to 0.15%

Location: San Francisco, CA or Remote (Americas, UTC-3 to UTC-10)

Job Type: Full-Time

Experience: 3+ years

Visa: US Citizenship/Visa required

ABOUT FIRECRAWL

Firecrawl is the easiest way to extract data from the web. Developers use us to reliably convert URLs into LLM-ready markdown or structured data with a single API call. In just a year, we've hit 8 figures in ARR and 100k+ GitHub stars by building the fastest way for developers to get LLM-ready data.

We're a small, fast-moving, technical team building essential infrastructure super-intelligence will use to gather data on the web. We ship fast and deep.

WHAT YOU'LL DO

- Build beautiful, fast UIs using Next.js, Tailwind, and Framer Motion

- Create and optimize product pages and interactive playgrounds

- Maintain and scale our internal design system across all surfaces

- Own UX and polish across marketing, docs, and app interfaces

- Collaborate directly with founders to ship high-impact features

- Lead proof-of-concept work for new ideas and experiences

WHAT WE'RE LOOKING FOR

A builder with a sharp eye and obsessive attention to motion, interaction, and polish.

You go from concept to finished product independently. You don't wait for a spec to be perfect — you ship, iterate, and make things better every day. You've worked in fast environments before and ...

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