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Senior Product Designer

Rune Technologies

🌍 North America 🏠 Remote ⏱ Part-time 💼 Senior 🗓 3 weeks ago

About Rune

Rune Technologies builds mission-critical software for military logistics and sustainment. Our flagship product is TyrOS, an AI-enabled logistics command and control platform that gives commanders a single, real-time operating picture of their sustainment fight, from inventory and distribution to medical and operational planning, even in degraded and contested environments.

We're not a traditional defense contractor. We're a small, fast-moving team that combines deep operational experience in and with the DoD with the software discipline of the best product companies, and we apply that combination to a customer set that desperately needs it. We stay close to our users by embedding directly with military units during exercises and rotations, and we ship constantly based on what we learn.

The U.S. military and its allies face a real logistics modernization problem. We're building the software to solve it.

About the Role

A soldier routing a resupply convoy through contested terrain needs to make the right call in seconds - often with incomplete information, no connectivity, and no formal logistics training. That's the design problem at Rune.

We believe software quality is a strategic advantage. The difference between a clear interface and a confusing one can determine whether a mission succeeds. Design isn't a downstream function here - it's central to the bet we're making on TyrOS.

We're looking for a senior designer with high agency, great taste, and the craft to back it up. As our Senior Product Designer, you'll have deep ownership over the TyrOS product experience - across web and edge-deployed systems, building solutions around maps, real-time data, forecasting, mission planning, and convoy routing. You'll have more direct access to real users in real conditions than almost anywhere else you could work.

What you'll do

- Own end-to-end design for critical TyrOS workflows, from problem framing and discovery through prototypes, shipped UI, and it...

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