System Software Engineer - Slurm
NVIDIA
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology - and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. We are seeking an expert System Software Engineer with a strong background in Linux systems programming, systems administration, and technical support. This hybrid role combines software development, system-level troubleshooting, and direct support for internal or customer-facing environments. You will design and maintain Slurm written in C, diagnose sophisticated system issues, and collaborate with other engineers to ensure Slurm runs optimally and efficiently. The ideal candidate is equally comfortable writing efficient, reliable, and maintainable code, analyzing systems performance, and supporting production environments. What you'll be doing: Maintain, improve and optimize software components in C Develop and maintain system-level and application-level code for Slurm which includes networking, system and device level components Debug and troubleshoot complex Slurm issues related to reliability and performance Write clean, maintainable, and well-documented code that adheres to industry standards Collaborate with cross-functional teams including Operations, Infrastructure, and Deployment Provide direct technical support to internal teams or external customers Develop automated tests to ensure software reliability and regression prevention Stay current with best practices in C pro...
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